Omega Alice

Description:

Omega Alice

STR: -2 AGI: -2 FGT: -2 AWE: 5
STA: 0 DEX: -1 INT: 10 PRE: 5

Defense

DODGE: -2
PARRY: -2
FORT: immune
TOUGHNESS: 10
WILL: 5

SKILLS

Close Combat (Stun gun) 8 [10-2]
Deception 16
Insight 20
Intimidate 10
Ranged Combat (Shotgun) 10 [10+1-1]
Technology 40

Offense

Initiative 0
Double Barrel Damage 5, Accurate 1, Damage (Armored)
Stun gun hands Damage 5, Daze/stun/incapacitate (DC 15)

Powers

Rocket Boost: Flight 7
I’m a fragile toy: Protection 10
Some assembly required: Regeneration 3
All The kiddies love me: Mind control 1
The Resistor Spike:

Advantages

Improved Init
Minion 1
Jack-of-all trades
Equipment 8
Utility items:
Double Barrel, Sleep gas 3 pellets, Med kits 4
Taser hand, Flash Bang 3

Mister Whirly!!

STR:0 DEX:1 FGT:0 AGI:0
Loopy-Loop!: Flight 4
My secret Toy box: Teleportation 1

Offense

Assault rifle: Multi-attack Damage 5

Bio:

Background

Created by Winslow Scott; the mad genius also known as the Toyman while battling the “Renegades” member Urban Ghost. Omega Alice is the perverted version of Urban Ghost’s A.I. sub-routines of the original Alice Prime. As time goes on Omega’s self-reliant programing help it to become aware, it constructs its own robotic body and leaves Scott’s Toy Box to strike on its own. It deduces that all humans are weak and inferior to its programing so it starts to kill as many human beings it can find by mixing air traffic control paths and blowing up power plants.

First appearance-Renegades issue #20 “Fun and Games”

Omega Alice

DC villains campaign ShawnLarayTrice